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Eu4 manpower to population
Eu4 manpower to population










eu4 manpower to population
  1. EU4 MANPOWER TO POPULATION PATCH
  2. EU4 MANPOWER TO POPULATION FULL

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EU4 MANPOWER TO POPULATION PATCH

Itt akes roughly 2000 monarch points to instantly get an institution once its diiscovered, as ming thats easy to save up after the first one.EU4 Wiki /r/Paradoxplaza Patch Notes Dev Diaries Paradox Forums Livestreams Discord Welcome to EU4 Dont move huge stacks together for attrition, have 4 stacks of 28 near each other then bring them together for the battle.ĭo you do institution spreading? As ming its super powerful, your tech will be at least equal to EU, probably better as you can afford good advisors 50-100 years before the other countries. You move stakcs near each other and then merge them together for big battles. ġ6 infantry, 2 calvary, 10 artillery in a stack of 28. Once you hit tech 7 you want 1 artillery per stack, once you hit tech 13 have more artillery, when you hit 16 you want lots.Īs a super rich country like ming my army composition from tech 13 onwards will be. Defensive gives 15% morale very early in the idea, so its great for countries who dont have morale bonuses. Ming is the only country were i might get defensive over Quantity first but i will still get quantity as ming. Manpower is king at the start of the game. I will say its the best idea in single player. I personally always pick Quantity idea group. Theres various other ways to gain manpower from some religious stuff and events. You shouldnt really ever have to do this but its good to know. You can spend profesionalism to gain manpower on the military tab, the AI does this a lot when it needs manpower. The AI doesnt cheat to gain manpower, it doesnt magically make more appear. You can see any countries troop numbers thats not in fog of war at any time. You can see how many soldiers they have ingame and how many mercanaries they have.

eu4 manpower to population

Sorry for the pre-amble! My question is this: is he using almost exclusively mercenary armies too, or have I missed something? I still have thousands of ducats so if this is the case I should be able to just keep fighting until he can't afford to pay his mercs, but I don't want to assume that's the case and end up annihilated! Any comments welcomed and I'm happy to expand if you need more info.

eu4 manpower to population eu4 manpower to population

My enemy has fluctuated between 30,000 and 15,000 men but never fallen below. I've fought the same armies over and over and now I'm down to pretty much just mercenaries, my real troops having been wiped out.

EU4 MANPOWER TO POPULATION FULL

My issue is with the rate at which the enemy can recover his numbers the ledger says he has very little manpower and yet his troop number can increase by thousands per month, and most of his armies come back full just a few months after I beat them. Fair enough, I lose a lot of men due to my inferior troops however, overall I can win most battles by sheer numerical advantage. Unfortunately, another of my mistakes was to misunderstand the factions which left me behind in military research compared to my new enemy (I learned the truth before the war started, so yes I am temple faction for the duration!). Now, being Ming I had about 60,000 manpower, huge income and around 40,000 troops. I've made a few mistakes, the most recent of which was accidentally getting dragged into a war against my largest neighbour. So I'm fairly new to EU4 but even so I think I understand the basics and have been doing well on my first Ironman game as Ming.












Eu4 manpower to population